My journey in visual production began with the advertising business: exhibition stands, events, POSM materials. Over the years, I gained a lot of experience working with clients and projects, but I was always drawn to motion, its structure, and expressiveness.
Today, my main tool is Houdini by SideFX — I chose it for its power, flexibility, and self-sufficiency. I create everything for a project in it, except rigging and professional character animation.
I’ve been working with Houdini for about 10 years and I understand the entire CG process well: from the first tech tests to the final render. I can work in a team, understand pipelines, directors’ tasks, and know how to adapt technical solutions to artistic goals.
I have an art education that helps me see form, color, rhythm, and visual language. I mostly worked as a freelancer but also have experience integrating into studio processes, working with teams, and production pipelines.
Contact me by mail: mail@igorchetaykin.com
Or via Telegram: @IgorCh
Below you can see my showreel with fragments of projects and visual experiments. It gives an idea of my skills, approach, and how I see the picture.